Linux x64 (AMD64/EM64T) Display Driver 352.09 | Linux 64-bit

Drivers Home > Linux x64 (AMD64/EM64T) Display Driver

*This download includes the NVIDIA graphics driver and an option to additionally install the NVIDIA App. Details for use of the software can be found in the NVIDIA GeForce Software license and NVIDIA App License Agreement respectively.

*This download includes the NVIDIA graphics driver and an option to additionally install the NVIDIA App. Details for use of the software can be found in the NVIDIA GeForce Software license and NVIDIA App License Agreement respectively.

By clicking the "Download" button, you are confirming that you have read and agree to be bound by the License For Customer Use of NVIDIA Software for use of the driver. The driver will begin downloading immediately after clicking on the "Download" button. NVIDIA recommends users update to the latest driver version.

Driver Version: 352.09 | BETA
Release Date: Mon May 18, 2015
Operating System: Linux 64-bit
Language: English (US)
File Size: 77.58 MB

By clicking the "Download" button, you are confirming that you have read and agree to be bound by the License For Customer Use of NVIDIA Software for use of the driver. The driver will begin downloading immediately after clicking on the "Download" button. NVIDIA recommends users update to the latest driver version.

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  • Added the ability to configure the swapping behavior for quad-buffered stereo visuals. The driver can be configured to independently swap each eye as it becomes ready, to wait for both eyes to complete rendering before swapping, or to allow applications to specify which of these two behaviors is preferred by setting the swap interval. This setting can be adjusted in the nvidia-settings control panel, or via the NV-CONTROL API.
  • Fixed a regression which caused the GPU fan status display to disappear from the nvidia-settings control panel.
  • Added reporting of ECC error counts to the nvidia-settings control panel.
  • Fixed a bug that sometimes prevented OpenGL sampler objects from being properly deallocated when destroying OpenGL contexts.
  • Fixed a bug that caused GLX_EXT_framebuffer_sRGB to incorrectly report sRGB support in 30 bit-per-pixel framebuffer configurations.
  • Added support for G-SYNC with sync-to-vblank disabled. This allows applications to use G-SYNC to eliminate tearing for frame rates below the monitor's maximum refresh rate but allow tearing above the maximum refresh rate in order to minimize latency.

    When G-SYNC is active and sync-to-vblank is enabled, the frame rate is limited to the monitor's maximum refresh rate.

  • GLSL gl_Fog.scale is now +infinity when gl_Fog.end equals gl_Fog.start. Previously, the value 0 was used, but this broke certain applications such as the game XIII running on Wine (Wine bug #37068).
  • Enabled G-SYNC by default when Unified Back Buffer (UBB) is disabled.
  • Updated the NVIDIA GPU driver to avoid using video memory already in use by vesafb.

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