NVIDIA RTX / Quadro Desktop and Notebook Driver Release 510 R510 U4 (512.15) | Windows 11

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*This download includes the NVIDIA graphics driver and an option to additionally install the NVIDIA App. Details for use of the software can be found in the NVIDIA GeForce Software license and NVIDIA App License Agreement respectively.

*This download includes the NVIDIA graphics driver and an option to additionally install the NVIDIA App. Details for use of the software can be found in the NVIDIA GeForce Software license and NVIDIA App License Agreement respectively.

By clicking the "Download" button, you are confirming that you have read and agree to be bound by the License For Customer Use of NVIDIA Software for use of the driver. The driver will begin downloading immediately after clicking on the "Download" button. NVIDIA recommends users update to the latest driver version.

Driver Version: R510 U4 (512.15) | WHQL
WHQL Certified

Windows Hardware Quality Labs testing or WHQL Testing is a testing process which involves running a series of tests on third-party (i.e. non-Microsoft) hardware or software, and then submitting the log files from these tests to Microsoft for review. The procedure may also include Microsoft running their own tests on a wide range of equipment, like different hardware and different Microsoft Windows editions.

Release Date: Tue Mar 22, 2022
Operating System: Windows 10 64-bit,
Windows 11
Language: English (US)
File Size: 671.47 MB

By clicking the "Download" button, you are confirming that you have read and agree to be bound by the License For Customer Use of NVIDIA Software for use of the driver. The driver will begin downloading immediately after clicking on the "Download" button. NVIDIA recommends users update to the latest driver version.

Get Automatic Driver Updates

The NVIDIA App is the essential companion for PC gamers and creators. Keep your PC up to date with the latest NVIDIA drivers and technology.

Collaborate and Work With the NVIDIA App.

Productivity doesn't end with organizing your workspace. With the new NVIDIA App, you get a full suite of GPU productivity tools in a single application to simplify time-consuming tasks. Get the most of your NVIDIA RTX professional graphics card.

NVIDIA RTX Enterprise Production Branch Driver

Release 510 is the latest Production Branch release of the NVIDIA RTX Enterprise Driver. This new driver provides improvements over the previous branch in the areas of application performance, API interoperability (e.g., OpenCL/Vulkan), and application power management.

Production Branch drivers are designed and tested to provide long-term stability and availability, making these drivers ideal for enterprise customers and other users who require application and hardware certification from ISVs and OEMs respectively.

The Production Branch driver is a superset of the NVIDIA Studio Driver and provides all the benefits of the Studio Driver of the same version, in addition to NVIDIA RTX-specific enhancements and testing.

New Features in Version 510 U4

  • Added support for the following GPUs
    • NVIDIA RTX A5500
    • NVIDIA RTX A4000H
  • Support for new Studio features:
    • NVIDIA Canvas - preset filters (i.e., Styles) that modify the look and feel of the painting can now be modified in up to ten different variations, giving more power and flexibility for utilizing advanced AI to quickly turn simple brushstrokes into realistic landscape images
    • NVIDIA Omniverse
      • Support for editing Adobe Substance formats in real-time through the Substance 3D Painter Connector and Substance 3D Material extension
      • Added ability for artists to toggle between their favorite Hydra renderers (e.g., Blender Cycles, Chaos V-Ray, Maxon Redshift, and OTOY Octane) within the Omniverse viewport; enabled through the Omniverse Extension Manager
      • Integrated NVIDIA Maxine body pose estimation feature into Omniverse Machinima to provide ability to track and capture motion in real time using a single camera-without MoCap suit
      • Support for Cinema4D USD, compatible with OmniDrive, unlocking Omniverse workflows for visualization specialists
    • Blender 3.1 - added support for USD preview surface material export, making it easier to move assets between USD supported apps, including Omniverse
    • Luxion Keyshot 11 - support for 3D paint customization directly on model surfaces for more realism, optional material management and color options, and ability to record physics of object for keyframe animation
    • GPU Audio, Inc. - added NVIDIA GPU based VST filter to remove extreme frequencies and improve sound quality


Fixed Issues in Version 510 U4

  • [Adobe Premiere Pro]: Adobe Media Encoder could crash due to out of memory error when encoding multiple R3D 8k files.
  • [Adobe Substance Sampler/Stager]: Fixed Optimus profile to run on dGPU by default.
  • [Enscape]: Shadow rendering is incorrect.
  • [OpenGL][Siemens Teamcenter Visualization:] GL shader compile broken when GLSL set to version 4.2 or later.
  • [Zerolight][DirectX12]: Flickering occurs due to background shader processing.
  • [Solidworks Visualize Boost]: Installation of the application triggers the CUDA_MAX policy which restricts the maximum power state even when the app is not launched.
  • [Foundry Nuke]: CUDA and OpenCL kernel return incorrect result.


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