Linux Display Driver - x86 352.30 | Linux 32-bit

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*This download includes the NVIDIA graphics driver and an option to additionally install the NVIDIA App. Details for use of the software can be found in the NVIDIA GeForce Software license and NVIDIA App License Agreement respectively.

*This download includes the NVIDIA graphics driver and an option to additionally install the NVIDIA App. Details for use of the software can be found in the NVIDIA GeForce Software license and NVIDIA App License Agreement respectively.

By clicking the "Download" button, you are confirming that you have read and agree to be bound by the License For Customer Use of NVIDIA Software for use of the driver. The driver will begin downloading immediately after clicking on the "Download" button. NVIDIA recommends users update to the latest driver version.

Driver Version: 352.30
Release Date: Tue Jul 28, 2015
Operating System: Linux 32-bit
Language: English (US)
File Size: 42.93 MB

By clicking the "Download" button, you are confirming that you have read and agree to be bound by the License For Customer Use of NVIDIA Software for use of the driver. The driver will begin downloading immediately after clicking on the "Download" button. NVIDIA recommends users update to the latest driver version.

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  • Added support for the following GPU:
    • Quadro M5000
      Quadro M4000
      GeForce 910M
  • Fixed a bug that caused poor video post-processing performance in VDPAU when operating on a large number of video streams simultaneously.
  • Fixed a bug that could cause an Xid error when terminating a video playback application using the overlay presentation queue in VDPAU.
  • Updated nvidia-installer to avoid recursing too deeply into kernel source trees under /usr/lib/modules, mirroring an existing restriction on recursion under /lib/modules.
  • Fixed a rare deadlock condition when running applications that use OpenGL in multiple threads on a Quadro GPU.
  • Fixed a kernel memory leak that occurred when looping hardware - accelerated video decoding with VDPAU on Maxwell-based GPUs.
  • Fixed a bug that caused the X server to crash if a RandR 1.4 output provided by a Sink Output provider was selected as the primary output on X.Org xserver 1.17 and higher.
  • Fixed a bug that caused waiting on X Sync Fence objects in OpenGL to hang indefinitely in some cases.
  • Fixed a bug that prevented OpenGL from properly recovering from hardware errors or sync object waits that had timed out.

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