About NVIDIA Mosaic

NVIDIA® Mosaic takes multiple displays and Quadro or NVS GPUs and presents them as a single logical GPU to the operating system.

In this way, using multiple-display hardware acceleration, this technology lets you use multiple displays to create a larger, virtual canvas with minimal performance impact on 2D or 3D applications.

Each display defines a unique uniform region within a larger virtual canvas.

 

 

 

Feature Differences Between Mosaic and Mosaic with Sync-capable GPUs

 

Feature

Basic Mosaic

Mosaic with Sync-capable GPUs

Windows OS

Windows 7 and later

Windows XP, Windows 7 and later

Product Support

Quadro Plex, Quadro, Quadro FX, Quadro NVS, and NVS products

Quadro Plex; SLI or Quadro Sync -supported Quadro and Quadro FX products

Application Spanning

Supported

Supported

Task bar spanning

Supported

Supported

Panel Bezel Correction

Supported

Supported

Projector Overlap

Not Supported

Supported

Seamless Multiple Display

Not Supported

Supported

Seamless 4k Panel or Projector

Not Supported

Supported

Stereoscopic 3D Mosaic

Not Supported

Supported

 

Multiple Mosaic Configurations

Under Windows 7 and later, using NVIDIA Kepler-class GPUs and later, you can set up more than one Mosaic configuration within a system.

For example, with two such GPUs you can configure a 2x2 Mosaic arrangement on one GPU and a separate 2x2 arrangement on the other GPU.

 

Limitations

Maximum Resolution

The maximum resolution depends on the Quadro product used.

The total pixel output for a configuration is the total horizontal pixels by total vertical pixels. Total size on the Set Up Mosaic page calculates the total pixel dimension for you. The total pixels displayed is a combination of the Display configuration, resolution setting, and edge overlap settings.

Minimum Resolution

Individual displays must be set to a resolution greater than 800 x 600 pixel output. If a display in your configuration is set to one of the smaller pixel output resolutions (e.g., 640 x 480 or 800 x 600), the system will revert to single display mode.

Use Matching Displays

All displays must be the same type and use the same type of connection (for example, all DVI-to-DVI or all DVI-to-VGA). Mixed display use is not supported.

 

 

Related topics

©2005-2022 NVIDIA Corporation. All rights reserved. Workstation