Download Drivers

Gamescom_Summary_Article

Gamescom_RTX_DLSS_Games

Black_Myth_Wukong_Gamescom

Gamescom_ACE_Announcements

Gamescom_Star_Wars_Outlaws_40_Series_Bundle

Linux x64 (AMD64/EM64T) Display Driver

 
Version: 465.19.01 BETA
Release Date: 2021.3.30
Operating System: Linux 64-bit
Language: English (US)
File Size: 247.82 MB
Download

Release Highlights
Supported products
Additional information
  • Updated the nvidia-settings control panel to be more consistent about displaying layout controls which are only applicable for some displays or GPUs connected to the system.
  • Improved X11 DrawText() performance when rendering stippled text.
  • Fixed a bug that could prevent some hardware configurations with large numbers of displays connected to the same GPU from working correctly.
  • Fixed a bug that could cause multi-threaded GLX applications to hang while attempting to handle an XError.
  • Fixed a potential crash in the Vulkan driver when clearing images with multiple layers.
  • Fixed a bug with the host-visible device-local memory heap, where if an allocation failed due to space constraints, it could cause the application to crash on future Vulkan function calls.
  • Fixed corruption in the Vulkan driver that sometimes occurred with shadow rendering with image arrays.
  • Added support for the VK_KHR_synchronization2 extension.
  • Added support for the VK_KHR_workgroup_memory_explicit_layout extension.
  • Added support for the VK_KHR_zero_initialize_workgroup_memory extension.
  • Added support for linear images for use with host-visible video memory in Vulkan.
  • Fixed an issue with OpenGL where imported Vulkan buffers would fail with GL_OUT_OF_MEMORY when marked as resident.
  • Fixed a bug that caused the NVIDIA driver to retain an incorrect memory mapping of the UEFI system console when booting with the kernel parameter pci=realloc. This could cause the console to corrupt memory in use by the NVIDIA driver, and vice versa.
  • Runtime D3 Power Management is now enabled by default on supported notebook systems with Ampere or newer GPUs. See the chapter titled "PCI-Express Runtime D3 (RTD3) Power Management" in the README for further details.
  • Updated the .run package installer to install and enable the nvidia-suspend.service, nvidia-hibernate.service, and nvidia-resume.service systemd units. These units are used when the NVreg_PreserveVideoMemoryAllocations=1 nvidia module parameter is specified to provide advanced suspend, hibernate, and resume functionality.
  • See the chapter titled "Configuring Power Management Support" in the README for more information.
  • This functionality can be disabled by passing the --no-systemd parameter to the installer.
  • Updated the NVIDIA X driver to allow OpenGL applications running on an X server that has left the active virtual terminal (VT) to continue running on the GPU, but with a limited frame rate.
  • This functionality is only enabled when the NVreg_PreserveVideoMemoryAllocations=1 nvidia module parameter is enabled.
  • Fix a Vulkan clamping bug where fragment depth values would not be clamped to the range [0,1] if VK_EXT_depth_range_unrestricted was not enabled.
  • Fix a bug related to SPIR-V 1.4 non-Input/Output entry point variables.
  • Fixed a bug in compilation of SPIR-V intersection shaders when modules with multiple entry points are used.


<