DLSS 3.5 For Creators: Chaos Vantage Upgrades Today, NVIDIA Omniverse This October
Creative platforms and applications have a wide variety of content that is difficult for traditional denoisers as they require hand-tuning per scene. As a result, when previewing content you get suboptimal image quality. With DLSS 3.5, the AI neural network is able to recognize a wide variety of scenes, producing high quality images during preview, before committing a long time for a final render.
The benefit of Ray Reconstruction is particularly noticeable while navigating the viewport, as rendering during camera movement is notoriously difficult. But Ray Reconstruction enables sharper images with significantly reduced noise while panning around a scene, improving the real-time editing experience and allowing creators to share their work with clients and collaborators.
Chaos Vantage is a popular 3D visualization tool enabling creators to explore large scenes in a fully ray-traced environment. Vantage, which is already accelerated on RTX GPUs with NVIDIA’s OptiX denoiser and NVIDIA DLSS Super Resolution, adds support for Ray Reconstruction to provide further enhancements to image quality, providing a massive boost for creators navigating complex scenes.
See the incredible difference DLSS 3.5 makes for 3D designers in Chaos Vantage: