In December we celebrated the release of over 500 RTX-enhanced games and apps. And now, we’ve already surpassed 600 RTX games and apps, as adoption of NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects continues to accelerate!
RTX encompasses an ecosystem of technologies that make high-performance, high fidelity gaming a reality. Ray Tracing, powered by dedicated RT Cores, brings immersive and realistic lighting and reflections to games. NVIDIA DLSS, made possible by Tensor Cores, enables industry-leading AI graphics acceleration, capable of delivering up to 5 times faster performance in the most immersive games, like Alan Wake 2, Black Myth: Wukong, Cyberpunk 2077, and Star Wars™ Outlaws.
RTX is also integrated in the world’s leading creative applications, accelerating workflows by orders of magnitude, powering exciting AI tools and enhancements, and enabling real-time ray-traced previews in apps that previously took hours to render even a single frame.
And the RTX momentum continues - at Gamescom 2024, we’re announcing 20 new RTX and DLSS integrations.
Below, you can learn more about DLSS and RTX technologies coming to Arena Breakout: Infinite, Avowed, Black State, Concord, Dragon AgeTM: The Veilguard, Dune: Awakening, Empire of the Ants, Eternal Strands, FINAL FANTASY XVI, FragPunk, Funko Fusion, Greedfall II: The Dying World, Indiana Jones and the Great Circle™, Killing Floor 3, Kingmakers, Mecha BREAK, Once Human, Orcs Must Die! Deathtrap, Retrieval, SPINE, Test Drive Unlimited Solar Crown, and Unawake.
Also, Black Myth: Wukong launches today with full ray tracing and DLSS 3, and we’ve launched a new Star Wars™ Outlaws GeForce RTX 40 Series bundle. There’s a new fully ray-traced and DLSS 3.5-accelerated Half-Life 2: An RTX Remix Project trailer to watch. And we’ve got new trailers and updates on RTX technology coming to Marvel Rivals and Wuthering Waves.