F1® 24 is available from today, May 28th, for players of the digital-exclusive Champions Edition and EA Play Pro subscribers, with the general release following on May 31st. When GeForce RTX gamers take to the track, they’ll discover day-one support for a massive range of experience-enhancing technology, including DLSS, DLAA and Reflex.
DLSS enables all GeForce RTX users to accelerate frame rates, while DLAA allows gamers with high-performing systems to use a native resolution image to maximize image quality.
NVIDIA Reflex is a game-changing technology that reduces system latency on GeForce graphics cards and laptops so your actions occur quicker, giving you a competitive edge in multiplayer races, and making single-player races more responsive and enjoyable.
Additionally, GeForce RTX gamers can leverage the power of their GPU’s dedicated Ray Tracing Cores to get the highest possible frame rates when activating F1® 24’s ray-traced effects. Ray-Traced Reflections enhance the realism and fidelity of cars, glass, water and other suitably reflective surfaces. Ray-Traced Shadows enable every winglet and flourish on an F1® car to be accurately shadowed and self-shadowed, further heightening realism and immersion. And the new Ray-Traced Dynamic Diffuse Global Illumination setting takes trackside lighting to the next level, and enhances the quality of ray-traced reflections and shadows.
Activating all three ray-traced effects tests the mettle of any system, but with DLSS you can race with both excellent frame rates and incredible image quality. On GeForce RTX 40 Series desktop graphics cards, enabling DLSS 3 multiples frame rates by an average of 2X at 4K, with every ray-traced effect and other option maxed out. That enables owners of the GeForce RTX 4070, and faster cards, to play F1® 24 at its very best. And for owners of the fastest cards, they can enjoy super fast, super smooth 120 frames per second-plus racing.