Along with higher rendering resolutions and higher levels of detail, TiGames has leveraged the power of the PC to bring immersive real-time ray-traced effects to F.I.S.T.: Forged In Shadow Torch.
Set in a neon-filled Dieselpunk city, TiGames has enabled Unreal Engine 4’s ray-traced global illumination feature to realistically illuminate characters and the environment with light from signs, street lamps, and other light sources. With global illumination enabled, surfaces are naturally bathed in colored light, enclosed areas are more naturally illuminated, and city backdrops are more vibrant and visually arresting.