In addition to more graphics horsepower, NVIDIA has developed new technologies to further increase the performance and graphical fidelity of gaming experiences.
There are three interrelated rendering challenges that impact the immersiveness of VR: frame rate, render resolution, and graphics settings. If the frame rate drops below the refresh rate of the VR headset it results in reprojection artifacts, which can appear as hitching or “swimming” of the scene. If the application render resolution is too low, the scene appears blurry, as if viewed through a fogged window. And if the graphics settings are too low, you just don’t get to experience the full depth of the content as the developer intended.
For GeForce RTX users, there’s a technology that allows VR gamers to enjoy faster performance and better image quality: NVIDIA DLSS. This AI-powered technology is made possible by the Tensor Cores found exclusively on GeForce RTX GPUs. In VR, it enables a game to be rendered at a lower resolution, boosting framerates, while producing visual quality and clarity that appears as though it was rendered at a much higher resolution.
This gives the user more freedom to crank up the graphics settings while still maintaining 90 FPS, for smooth VR gameplay. For VR, NVIDIA DLSS delivers a clearer image, with better in-game settings, all while avoiding reprojection artifacts. Eight VR titles, including No Man’s Sky, Myst, and Legendary Tales join the growing list of games and applications that have adopted NVIDIA DLSS.