The story is pretty simple - you’re an illegal street racer driving on tracks spread throughout the galaxy, battling other racers to win at all costs. Races take place on different planets throughout the galaxy, which adds some really nice variety to the game as each track has their own look and feel. They’re quite beautiful.
The racing gets fast. Very fast. Players drive at frenetic paces, sometimes up to 500 MPH, all while trying to avoid other racers and environmental obstacles on the track. What’s really fun, and forgiving, is the ability to drive along walls and ceilings. When you collide with walls in typical racing games, you crash. In GRIP: Combat Racing, you just drive up the wall. This can be disorienting at first, but you get used to it quickly.
You’re able to use this to your advantage as you can pass other racers while driving along the wall or ceiling. But the other racers can do the same thing, so sometimes you’ll find yourself behind without even realising it, making it important to stay aware of where the other racers are.