In GPU-limited games, DLSS 2 Super Resolution technology can increase your frame rates by up to 2X. With DLSS 3, we can boost them by up to 4X (compared to brute-force rendering) in fully ray-traced worlds, like those seen in the incredible Portal with RTX.
Certain games make extensive use of the CPU which can limit performance. DLSS 3 operates on the GPU, bypassing CPU bottlenecks and boosting frame rates. In Microsoft Flight Simulator, for example, DLSS 3 boosts frame rates by up to 2X.
DLSS 3 games are backwards compatible with DLSS 2 technology - developers simply integrate DLSS 3, and DLSS 2, also known as DLSS Super Resolution, is supported by default. Additionally, integrations of DLSS 3 also include NVIDIA Reflex, reducing system latency for all GeForce RTX users, making games more responsive.