Here at NVIDIA we’re constantly optimising, improving, enhancing, boosting your performance, bringing you new useful features, and advancing the game and tech industry with new innovations, like our 360Hz and Mini-LED G-SYNC tech.
As we begin a new year, we’re demonstrating best-in-class performance, features and tech at CES 2020, and there’s plenty more to come. Expect the year to be filled with exciting game integrations and new technologies that make your games and experiences better day in, day out.
For in-depth info about all of those, and everything GeForce, stay tuned to GeForce.com in 2020.
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This product is based on or incorporates materials from the sources listed below (third party IP). Such licenses and notices are provided for informational purposes only.
Quake II: Copyright (C) 1997-2001 Id Software, Inc. Licensed under the terms of the GPLv2.
Q2VKPT: Copyright © 2018 Christoph Schied. Licensed under the terms of the GPLv2.
Quake2MaX "A Modscape Production": Textures from Quake2Max used in Quake2XP. Copyright © 2019 D Scott Boyce @scobotech. All Rights Reserved. Subject to Creative Commons license version 1.0. Roughness and specular channels were adjusted in texture maps to work with the Quake II RTX engine.
Q2XP Mod Pack: Used with permission from Arthur Galaktionov.
Q2Pro: Copyright © 2003-2011 Andrey Nazarov. Licensed under the terms of the GPLv2.