NVIDIA RTX Remix empowers modders to remaster classic DirectX 8 and DirectX 9 games with full ray tracing, DLSS 3.5, highly detailed assets, and physically accurate materials. Built on NVIDIA Omniverse, RTX Remix consists of a runtime renderer and a toolkit app that facilitates the modding of game assets and materials.
Last year, NVIDIA open sourced the RTX Remix Runtime, allowing modders to expand game compatibility and advance rendering capabilities. Now, NVIDIA is open sourcing the RTX Remix Toolkit, allowing modders to streamline how assets are replaced and scenes are relit, increase supported file formats for RTX Remix’s asset ingestor, and bolster RTX Remix’s AI Texture Tools with new models.
In addition, the capabilities of RTX Remix Toolkit are now accessible via REST API, allowing modders to livelink RTX Remix to other DCC tools such as Blender, and generative AI apps such as ComfyUI. NVIDIA is also releasing an SDK for the RTX Remix runtime to allow modders to deploy RTX Remix’s renderer into other applications and games beyond DirectX 8 and 9 classics.
Since RTX Remix Toolkit launched earlier this year, 20,000 modders have experimented with using it to mod classic games, resulting in over 100 RTX remasters in development on the RTX Remix Showcase Discord. By continuing to open up the RTX Remix platform, we aim to enable and inspire modders across the globe to build even more amazing RTX remasters.