NVIDIA has worked closely with the game development ecosystem, creative app developers, and industry standards bodies to leverage the company’s technological innovations in the creation of this new standard for PC gaming and content creation. The list of game franchises, engines, and game and app developers now using NVIDIA-pioneered technologies is a veritable who’s who. And today, more games and studios jump on board, as we announce the addition of RTX technologies to a further 8 titles, including DOOM Eternal, Red Dead Redemption 2, Rainbow Six Siege, Icarus, LEGO® Builder’s Journey, DYING: 1983, The Ascent, and The Persistence.
The rapid adoption of RTX tech presents a watershed moment for the industry, and represents one of the fastest in the history of PC platform technologies. RTX ray tracing and DLSS have quickly become ubiquitous in today’s biggest games, the most popular game of all time (Minecraft), and three titles in the best selling PC franchise of all time (Call of Duty).
With RTX technologies, GeForce users get faster, better experiences on GeForce RTX PCs and laptops. And with the launch of the new GeForce RTX 3080 Ti and GeForce RTX 3070 Ti, there are even more ways to play.