RTX Remix is a revolutionary modding platform to remaster classic DirectX 8 and 9 games with path tracing, NVIDIA DLSS, AI-enhanced textures, and user-created assets.
RTX Remix, part of the NVIDIA Studio suite of apps, is composed of two core components that work together to enable modders to remaster classic PC games: the RTX Remix creator toolkit, and a custom RTX Remix runtime.
The RTX Remix creator toolkit, built on NVIDIA Omniverse and used to develop Portal with RTX, allows modders to assign new assets and lights within their remastered scene, and use AI tools to rebuild the look of any asset. The RTX Remix creator toolkit Early Access is coming soon.
The RTX Remix runtime captures a game scene, and replaces assets at playback while injecting RTX technology, such as path tracing, DLSS 3 and Reflex into the game. Already, mod developers have been using the RTX Remix runtime from Portal With RTX to create experimental ray traced scenes in numerous classic games.
To further empower the mod development community to extend Remix’s game compatibility and feature set, NVIDIA is releasing the RTX Remix runtime as open source on GitHub today.
The RTX Remix runtime is open source with a permissive MIT license, and includes the following components:
Open sourcing unlocks numerous possibilities to extend the feature set of the Remix runtime. A few examples of projects that advanced mod developers might tackle via source code access include:
There is ample opportunity to change how classic titles are played, and open source widens the possibilities beyond our imagination. We look forward to seeing what mod developers will build with source access.
For PC gamers, an open source RTX Remix runtime will help broaden the variety of games with RTX mods and the types of mods themselves.
The RTX Remix runtime source code can be found on GitHub, and bugs can be reported here.
Our main goal is to expand game compatibility and extend the features of Remix in collaboration with the community. In keeping with that aim, NVIDIA will accept pull requests on Github for code submissions from the community, provide feedback, and help advance code until it is mature enough to be merged into the official RTX Remix runtime.
To further help the community with Remix, several Remix engineers have joined the community-led RTX Remix Showcase Discord server, are providing guidelines on compatibility, and responding to mod developers’ questions about RTX Remix. If you are looking to get started with your own Remix runtime open source project, head over to the Discord to find subject matter experts to collaborate with. We have also prepared some starter guides and documentation for mod developers as we continue to prepare the RTX Remix application.
Modding is all about community, and providing an open source RTX Remix runtime will help empower mod developers to expand Remix compatibility to even more classic PC games. We look forward to seeing how creators usher in this new era of modding with RTX Remix.