More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.
This week, just in time for the holidays, Indiana Jones and the Great Circle™ is now available with support for NVIDIA DLSS 3 with Frame Generation, Super Resolution, and Full Ray Tracing.
Uncover one of history’s greatest mysteries in the critically acclaimed Indiana Jones and the Great Circle™, which is out now! Step into the shoes of Indiana Jones and embark on a single-player, narrative-driven journey that spans the globe during the height of the legendary archaeologist’s career. From the hallowed halls of the Vatican and the sunken temples of Sukhothai to the pyramids of Egypt and the snowy peaks of the Himalayas.
As part of a partnership with Bethesda Softworks and MachineGames, and in collaboration with Lucasfilm Games, Indiana Jones and the Great Circle on PC is further enhanced by the addition of DLSS 3 with Frame Generation and Super Resolution, and Full Ray Tracing.
NVIDIA DLSS is our award-winning AI rendering technology that increases graphics performance in games and apps using dedicated Tensor Core AI processors on GeForce RTX GPUs. In the hundreds of released games and apps listed here, all GeForce RTX users can enhance their experience with DLSS Super Resolution, which taps into the power of a deep learning neural network to boost frame rates and generate beautiful, sharp images. For even faster frame rates, owners of GeForce RTX 40 Series graphics cards and laptops can accelerate performance in Indiana Jones and the Great Circle using NVIDIA DLSS 3 with Frame Generation.
To further upgrade Indiana Jones and the Great Circle on PC, players can turn on Full Ray Tracing. Also known as Path Tracing, Full Ray Tracing is a demanding but highly accurate way to render light and its effect on a scene, used by visual effects artists to create film and TV graphics that are indistinguishable from reality. Until the arrival of GeForce RTX GPUs with RT Cores, and the AI-powered acceleration of NVIDIA DLSS, full ray tracing in real-time video games was impossible.
With Full Ray Tracing, shadows, reflections, and global illumination are all accurately rendered in Indiana Jones and the Great Circle, elevating image quality. And with DLSS 3’s performance multiplier, GeForce RTX 40 Series gamers will have the power to enjoy Indiana Jones and the Great Circle’s Full Ray Tracing at the highest detail levels and resolutions.
By activating Full Ray Tracing, the following effects are enabled.
Fully ray-traced global illumination is an advanced rendering technique that simulates realistic lighting by tracing the paths of light rays as they bounce around a scene. Unlike methods that consider only direct illumination, this approach accounts for both direct and indirect lighting, capturing how light reflects, refracts, and scatters off multiple surfaces which especially shows its strength in outdoor areas. By modeling these complex interactions, it produces images with natural lighting effects such as soft shadows, color bleeding, and subtle shading variations. The result is highly realistic and immersive visuals that closely mimic real-world lighting.
Fully ray-traced subsurface scattering on foliage enhances the realism of vegetation by simulating how light penetrates and diffuses through leaves. By accurately modeling subsurface scattering which is the way light enters, scatters within, and exits semi-translucent materials, this technique captures the natural translucency and lighting effects of foliage, especially when backlit. The result is vegetation that appears more lifelike and integrated into the scene, closely mimicking real-world light interactions in plants.
Full resolution indoor ray-traced reflections offer a leap forward in rendering realism by simulating the physical behavior of light as it reflects off surfaces. Utilizing advanced path tracing algorithms, rays are cast from the camera through each pixel and traced as they interact with the scene's materials. These rays can undergo multiple reflections and refractions, accurately modeling complex phenomena like glossy reflections, diffuse interreflections, and specular highlights. Unlike traditional methods such as environment mapping or screen-space reflections, which may miss off-screen objects or produce visual artifacts, path tracing considers all potential light paths within the entire scene offering an incredibly high level of immersion.
Fully ray-traced sun shadows are used to create realistic shadow effects by simulating how light behaves in the real world. In Indiana Jones and the Great Circle, the sun serves as the primary light source thus casting shadows over all objects, regardless of its size, especially in outdoor environments. Fully ray-traced sun shadows simulate highly realistic shadowing by calculating how light rays travel from the sun to surfaces within a scene, accurately handling occlusion and softening based on distance, angle and time of day. Unlike traditional shadow mapping, which can be too sharp or blurry, full ray tracing enables a smooth transition between these extremes, based on the physical properties of the environment. Ideal for photorealistic rendering, this approach brings unparalleled depth, realism, and precision to shadow rendering.
Before you play, be sure to install our latest Game Ready Driver, which will get your system ready to rock and roll, delivering the definitive experience in this highly anticipated game.
If you’re away from home and your GeForce RTX PC or laptop, or don't have the latest Game Ready hardware, you can stream the Steam and Microsoft Store versions of Indiana Jones and the Great Circle from the cloud with NVIDIA GeForce NOW. Members will also be able to enjoy the PC Game Pass version next week.
Ultimate members can play with the same technologies as GeForce RTX 40-Series owners, including DLSS 3 with Frame Generation and Super Resolution, even on low-end devices. Members can stream over 2,000 of the real and full PC versions of games they already own from Steam, Epic Games Store, Ubisoft Connect, and Xbox, including over 140 supported PC Game Pass titles. Head over to the GeForce NOW website to learn more, and check out this week's GFN Thursday for GeForce NOW membership discounts to make it even easier to access the cloud.
There are even more DLSS integrations arriving soon for a whole host of games. Return regularly for a rundown of the next DLSS and RTX titles, and head here to see the full list of over 600 RTX-enhanced games and apps.
© & ™ 2024 LUCASFILM LTD. DEVELOPED BY MACHINEGAMES SWEDEN AB AND PUBLISHED BY ZENIMAX MEDIA INC. GAME CODES ©2024 ZENIMAX MEDIA INC. ZENIMAX, MACHINEGAMES AND THEIR RESPECTIVE LOGOS ARE TRADEMARKS OF ZENIMAX MEDIA INC. ALL RIGHTS RESERVED.