Linux Display Driver Version 190.18 | Linux 64-bit

Drivers Home > Linux Display Driver Version 190.18

*This download includes the NVIDIA graphics driver and an option to additionally install the NVIDIA App. Details for use of the software can be found in the NVIDIA GeForce Software license and NVIDIA App License Agreement respectively.

*This download includes the NVIDIA graphics driver and an option to additionally install the NVIDIA App. Details for use of the software can be found in the NVIDIA GeForce Software license and NVIDIA App License Agreement respectively.

By clicking the "Download" button, you are confirming that you have read and agree to be bound by the License For Customer Use of NVIDIA Software for use of the driver. The driver will begin downloading immediately after clicking on the "Download" button. NVIDIA recommends users update to the latest driver version.

Driver Version: 190.18 | BETA
Release Date: Thu Jul 23, 2009
Operating System: Linux 64-bit
CUDA Toolkit: 2.3
Language: English (US)
File Size: 22.91 MB

By clicking the "Download" button, you are confirming that you have read and agree to be bound by the License For Customer Use of NVIDIA Software for use of the driver. The driver will begin downloading immediately after clicking on the "Download" button. NVIDIA recommends users update to the latest driver version.

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  • Added GLX protocol support (i.e., for GLX indirect rendering) for the following OpenGL extensions:
    • GL_ARB_draw_buffers
      GL_EXT_Cg_shader
      GL_EXT_gpu_program_parameters
      GL_NV_fragment_program
      GL_NV_gpu_program4
      GL_NV_register_combiners
      GL_NV_vertex_program1_1
      GL_NV_vertex_program2
  • Added unofficial GLX protocol support (i.e., for GLX indirect rendering) for the following OpenGL extensions:
    • GL_ARB_geometry_shader4
      GL_ARB_shader_objects
      GL_ARB_texture_buffer_object
      GL_ARB_vertex_buffer_object
      GL_ARB_vertex_shader
      GL_EXT_bindable_uniform
      GL_EXT_compiled_vertex_array
      GL_EXT_geometry_shader4
      GL_EXT_gpu_shader4
      GL_EXT_texture_buffer_object
      GL_NV_geometry_program4
      GL_NV_vertex_program
      GL_NV_parameter_buffer_object
      GL_NV_vertex_program4

      GLX protocol for GL_EXT_vertex_array was also updated to incorporate rendering using GL_ARB_vertex_buffer_object. Use of these extensions with GLX indirect rendering requires the AllowUnofficialGLXProtocol X configuration option and the __GL_ALLOW_UNOFFICIAL_PROTOCOL environment variable.
  • Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens.
  • Fixed glXQueryVersion to report GLX version 1.4.NVIDIA"s GLX version has been 1.4 for several releases, and was already reported as 1.4 in the GLX client and GLX server version strings.
  • Fixed a problem that caused window border corruption when the screen is rotated.
  • Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl.
  • Added support for configuring the GPU PowerMizer Mode on GeForce 8 or later GPUs with multiple performance levels via nvidia-settings and NV-CONTROL.
  • Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU.
  • Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs.
  • Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors.
  • Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server.
  • Enhanced VDPAU"s detection of the GPU"s video decode capabilities.
  • Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x.
  • Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs.
  • Enhanced VDPAU"s error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.

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