"The launch of Diablo IV was just the beginning for us. We are regularly iterating based on player feedback and exploring how we can enhance the visuals and dark atmosphere of the game. The addition of ray-traced effects is our next step in making the brutal world of Sanctuary feel more immersive than ever,” said Michael Bukowski, Diablo IV Technical Director. “Effects like lightning strikes are now reflected in pools of blood and water, dank cellars and dungeons are more foreboding with realistic soft shadows, and the open world and towns are more grounded with additional realistic shadows and reflections. We are very excited for our community to experience this new technology."
Diablo IV launched with day-one support for DLSS, enabling GeForce RTX 40 Series gamers to max out frame rates with NVIDIA DLSS 3 Frame Generation, and other GeForce RTX users to accelerate performance with DLSS 2’s critically acclaimed Super Resolution technology.
With the release of the Diablo IV ray tracing update, DLSS 3 delivers a 3.1X average performance multiplier at 4K, with ray tracing and every other setting maxed out. On the world’s most powerful gaming GPU, the GeForce RTX 4090, players can enjoy the definitive experience, with the very best graphics running at 144 frames per second. The recently-released GeForce RTX 4080 SUPER and GeForce RTX 4070 Ti SUPER exceed 100 FPS, and the GeForce RTX 4070 and GeForce RTX 4070 SUPER handily pass 60 FPS.