This month, HTC's VIVE Pro Virtual Reality headset will ship to pre-order customers, giving them a significantly improved experience in Skyrim VR, and every other VR game, thanks to the addition of 78% more pixels. In terms of resolution, that's an increase from 2160x1200 on the Vive, to 2880x1600 on the Vive Pro. The result: clearer, sharper gameplay, with far less screen-dooring, and much more readable text, vastly improving fidelity, presence, and immersion.
This resolution increase does of course mean that VIVE Pro users will want more powerful GPUs to get the best experience 90 FPS required by VR. Why? Well, headsets are essentially two mini-monitors, and when you buy a higher-resolution monitor you need a more powerful GPU to continue playing at the same levels of detail at similar framerates. And in VR, framerate is king, as any temporary or sustained drops, or stutters, will increase latency and make VR a less enjoyable experience.