NVIDIA Reflex is a suite of technologies that measure and optimize system latency in competitive games, improving PC responsiveness, making it easier for gamers to target opponents and land their shots. Only nine months after its launch, NVIDIA Reflex has launched in top titles including Apex Legends, Call of Duty: Black Ops Cold War, Call of Duty: Warzone, Fortnite, Overwatch, Rainbow Six Siege, and Valorant.

Now, we’re announcing that Reflex is coming to Escape From Tarkov, CrossFire HD, War Thunder and NARAKA: BLADEPOINT. Soon, 12 of the top 15 competitive shooters will support NVIDIA Reflex.

75% of GeForce gamers play competitive games - we invented NVIDIA Reflex for them. The difference between winning and losing is a matter of milliseconds. On average, Reflex reduces system latency by 20 milliseconds, getting the PC out of the way so a gamer’s real skill can come into play.

Additionally, we’re announcing that 5 new G-SYNC monitors, and 6 mice are adding support for the NVIDIA Reflex Latency Analyzer. This enables competitive players and esports professionals to precisely measure input end-to-end system latency, and if the number’s too high for their liking, tweak their system. When championships and sponsorships are on the line, every millisecond counts.

For all the details, keep on reading.

New Games Are Introducing NVIDIA Reflex

Escape From Tarkov

Battlestate Games’ Escape From Tarkov is an extremely popular, hardcore first-person tactical action game, with RPG, simulation and MMO elements. During Raids, players risk it all, potentially losing hard-fought-for gear to other players, and significant progress if they fail to insure their possessions before challenging others online. With death lurking around every corner, and stakes being so high, reducing system latency is key.

In the near future, players with a GeForce GTX 900 Series or newer GPU will have the opportunity to enable NVIDIA Reflex. The difference between success and failure, life and death, is mere milliseconds, and with NVIDIA Reflex players get a significant boost to their competitiveness.

Take a first look at NVIDIA Reflex in Escape From Tarkov in our new video, below, and stay tuned to GeForce.com to learn when exactly this game-changing technology will be available in-game.

War Thunder

Gaijin Entertainment’s War Thunder is an extremely popular free-to-play, cross-platform PvP game, dedicated to aviation, armoured vehicles, and naval craft from World War II and the Cold War. Players use aircraft, attack helicopters, tanks and naval ships to compete in battle, and with a single well-placed shot enemy vehicles can be eliminated, making fast performance and low system latency key to success.

Following the addition of NVIDIA DLSS in November, War Thunder has now added support for NVIDIA Reflex, decreasing system latency by up to 43%:

To enable NVIDIA Reflex in War Thunder, go to Options --> Graphics, and enable NVIDIA Reflex Low Latency mode.

CrossFire HD

Tencent Games’ CrossFire franchise is one of the most popular multiplayer first-person shooters on the planet, with an especially large following in South Korea and China. CrossFire HD is the newest version of the game, bringing remastered graphics and updated gameplay to the title’s 560 million-plus registered gamers.

In an upcoming patch, players with a GeForce GTX 900 Series or newer GPU will be able to enable NVIDIA Reflex in CrossFire HD, reducing system latency in the game’s fast-paced matches, where a single headshot is lights out.

NARAKA: BLADEPOINT

24 Entertainment's NARAKA: BLADEPOINT was one of the first Unity-powered games to incorporate NVIDIA DLSS, when its developers introduced support in April. And now, they’re bringing NVIDIA Reflex to the game when they launch a new beta in June, making players more competitive in its multiplayer battle royale and death match modes, which feature action-focused combat and fast grappling hook-accelerated traversal.

GhostRunner

One More Level’s Ghostrunner is a unique high-stakes first-person single-player game where a single hit leads to death. Navigate high-fidelity ray-traced worlds, accelerated by NVIDIA DLSS, and tackle combat arenas with nothing more than your sword, your wits, and some special abilities. As you play, you’ll soon find yourself gracefully dashing and sliding, deflecting bullets with well-timed sword slashes, and speed running like a pro.

In case you missed it, in a recent game update, the developers introduced support for NVIDIA Reflex, reducing system latency by up to 54%:

With GeForce, you can now experience Ghostrunner at its absolute best, enhanced with NVIDIA Reflex, NVIDIA DLSS, and ray tracing.

Reflex Ecosystem Continues to Grow

To help competitive gamers measure and optimize end to end system latency, we created the NVIDIA Reflex Latency Analyzer (RLA). Using hardware and software built into mice and G-SYNC monitors, and GeForce Experience, input lag can be easily measured, allowing players to optimize their setup for the lowest possible system latency. Now, 13 partners are offering a total of 15 G-SYNC monitors and 21 compatible mice.

Monitors

G-SYNC monitors are the gold standard for gaming displays. They eliminate tearing, ensure excellent image quality, feature hand crafted esports settings, and in recent years have offered faster and faster refresh rates, culminating in the latest 360Hz models.

For competitive players, high refresh rates provide lower system latency and a smoother gameplay. Plus, the faster refresh rates and pixel response times make for clearer, more detailed viewing, which helps with enemy detection and aiming.

Given the clear competitive benefits, everyday gamers are adopting high refresh rate displays in droves, and manufacturers are responding, launching dozens of new models, many with support for the Reflex Latency Analyzer. In addition to the 9 previously announced G-SYNC NVIDIA Reflex Latency Analyzer-equipped gaming monitors, today we’re announcing 5 more.

You can get a full list of all G-SYNC high refresh rate Reflex Latency Analyzer-compatible gaming monitors here, and peruse our complete list of G-SYNC monitors here. With models of all resolutions, sizes, and refresh rates, you’re bound to find a monitor perfect for your needs.

Mice

Peripheral latency is a critical component in the system latency equation. Each mouse also has its own unique peripheral latency, and with the launch of the NVIDIA Reflex Latency Analyzer, this can finally be measured.

And to ensure total precision, manufacturers can add support for the Analyzer into their mice, enabling them to work in sync with our GeForce Experience software, allowing a player to discover the end-to-end system latency from their compatible mouse, to their GeForce PC, to their Reflex Latency Analyzer G-SYNC monitor.

To date, 21 mice have incorporated this tech, and today we’re announcing 6 new NVIDIA Reflex Latency Analyzer-compatible mice from Corsair, EVGA, and ASUS ROG.

Stay Tuned For More NVIDIA Reflex Announcements

We’re working with developers far and wide to incorporate NVIDIA Reflex, and more manufacturers are bringing the Reflex Latency Analyzer to their monitors and mice. To be the first to learn about these, stay tuned to GeForce.com.

In the meantime, read more about NVIDIA Reflex in our primer, and follow our System Latency Optimization Guide to make your gameplay even more responsive.