This week, Call of Duty: Modern Warfare III, Jusant, RIPOUT, RoboCop: Rogue City, and The Talos Principle 2 all launch with day-one support for DLSS 3, giving GeForce RTX 40 Series gamers the fastest frame rates possible at the highest settings and resolutions. Additionally, RIPOUT just entered Early Access with DLSS 3, Desynced is adding support for DLSS 3 in the near future, EA SPORTSTM WRC launches this week with DLSS 2, and NVIDIA Omniverse has just added support for DLSS 3.5 and Ray Reconstruction.
This bumper selection of anticipated releases follow last week’s launch of Alan Wake 2, featuring full ray tracing, DLSS 3.5, Ray Reconstruction, and NVIDIA Reflex.
To learn more about this week’s launches, read on.
Call of Duty: Modern Warfare III Launches Into Early Access November 2nd With DLSS 3 & Reflex
Call of Duty: Modern Warfare III campaign early access begins November 2nd* for all pre-purchases, with the full release following on November 10th.
In the cinematic campaign, Captain Price and Task Force 141 face off against the ultimate threat, the ultranationalist war criminal Vladimir Makarov, who’s extending his grasp across the world, causing Task Force 141 to fight like never before. Once you’ve dug into the action-packed single-player campaign, head online to defeat Zombies in an exciting open-world co-op experience that takes the Zombies mode everyone knows and loves to the next level. If you prefer Multiplayer, dip into the selection of Core Multiplayer maps from the 16 iconic launch maps of 2009’s Call of Duty: Modern Warfare 2 that are being brought over and modernized for Call of Duty: Modern Warfare III.
In each mode, GeForce gamers can accelerate frame rates with AI-powered DLSS, or maximize image quality with DLAA. And gameplay gets even more responsive thanks to the day-one inclusion of NVIDIA Reflex in Call of Duty: Modern Warfare III.
In Call of Duty: Modern Warfare III’s built-in benchmark, cranking all settings to max at 4K sees performance increase by 1.8X on average when activating DLSS 3, enabling max setting gameplay at over 100 FPS on the GeForce RTX 4070, and at up to 200 FPS on the GeForce RTX 4090:
“Every frame of action counts in Call of Duty. Once again, NVIDIA introduces major innovations with DLSS 3 Frame Generation. Along with DLSS Super Resolution and Reflex, it allows us to bring faster and smoother gameplay to the PC version of Call of Duty: Modern Warfare III.” - Marc-Alexandre Milot, Design Director, Beenox
At 1440p, DLSS 3 boosts performance by 1.6X, enabling 100 FPS+ gameplay on the entire lineup of GeForce RTX 40 Series graphics cards, and up to 240 FPS gameplay on the GeForce RTX 4090:
At 1080p, DLSS 3’s 1.5X performance boost enables you to hit esports frame rates on all GeForce RTX 40 Series GPUs, and allows you to max out the highest refresh rate displays on the GeForce RTX 4090, which achieves a 300 FPS result:
On GeForce RTX 40 Series laptops, DLSS 3 increases performance by 1.6X at both 1080p and 1440p, enabling all owners to game at fast frame rates, and at up to 230 FPS on GeForce RTX 4090 laptops:
With such fast frame rates on so many GPUs, you may want to supercharge image quality with NVIDIA DLAA, an AI-based anti-aliasing mode that utilizes the same technology developed for DLSS. DLAA uses a native resolution image to maximize image quality, rather than boosting performance, and in Call of Duty: Modern Warfare III DLAA can be combined with DLSS Frame Generation for the highest possible image quality, and excellent performance.
Also, be sure to activate NVIDIA Reflex, which has helped GeForce gamers reduce system latency in Call of Duty: Black Ops Cold War, Call of Duty: Vanguard, Modern Warfare, Modern Warfare II, and Call of Duty: Warzone™. In Call of Duty: Modern Warfare III, Reflex reduces system latency by up to 28%.
Together with the high frame rates delivered by DLSS and low latency delivered by Reflex, competitive players receive the definitive experience on GeForce RTX 40 Series PCs and laptops.
NVIDIA Omniverse Upgrades To DLSS 3.5 Ray Reconstruction Today
NVIDIA Omniverse USD Composer is a fully customizable app for OpenUSD world-building that allows users to assemble, light, simulate, and render large scale scenes collaboratively, locally and online.
Previewing content in the viewport, even with high-end hardware, can sometimes offer less than ideal image quality as traditional denoisers require hand-tuning for every scene.
With DLSS 3.5’s new Ray Reconstruction, the AI neural network recognizes a wide variety of scenes, producing high-quality images during preview significantly reducing the amount of time normally committed to rendering scenes, often hours.
NVIDIA Omniverse and the USD Composer app — featuring the Omniverse RTX Renderer — specializes in real-time preview modes — with ray tracing inferring and producing higher-quality previews while building and iterating.
The NVIDIA Omniverse DLSS 3.5 upgrade with Ray Reconstruction is available now, making preview viewports more accurate, and fully rendered scenes even more realistic and immersive. Enable it by opening “Render Settings” under “Ray Tracing,” then opening the “Direct Lighting” tab and ensuring “New Denoiser (experimental)” is turned on.
Jusant Launches Today With DLSS 3 & Reflex
Enjoy meditative vibes in DON’T NOD’s Jusant, an action-puzzle climbing game launching later today. Scale an immeasurably tall tower and ascend to new heights alongside your watery companion. Master your climbing tools, find your way up through diverse biomes, and piece together the tower’s past. Challenge yourself at your own pace, explore different paths, and unravel the secrets from a bygone civilization.
On GeForce RTX GPU 40 Series GPUs, DLSS 3 accelerates performance by an average of 2.6X at 4K max settings, enabling you to explore the stunning Unreal Engine 5-powered world of Jusant at its very best, at over 100 FPS on the GeForce RTX 4070 and above:
At 1440p, DLSS 3 enables GeForce RTX 40 Series owners to multiply performance by an average of 2X, for over 100 FPS gameplay on all cards. And at 1080p, performance tops 300 FPS thanks to a 1.9X average DLSS boost:
RIPOUT Available Now In Early Access With DLSS 3, Reflex & Ray Tracing
Pet Project Games’ RIPOUT is an online co-op horror first-person shooter that will have players fight their way through procedurally generated derelict ships filled with mutants capable of reconfiguring their alien bodies. Survive with your trusty Pet Gun companion, collect loot, and customize your character to fit your playstyle. Will you and your trusty Pet Gun find Sanctuary in time, or will you perish alongside the rest of Earth's residents?
RIPOUT recently entered Early Access, and from day one GeForce RTX 40 Series gamers have been able to activate DLSS 3 with DLSS Frame Generation to accelerate frame rates significantly.
With max settings and the game’s ray-traced effects activated, DLSS 3 enables GeForce RTX 40 Series gamers to multiply performance by an average of 2.8X at 4K, allowing owners of the GeForce RTX 4070 and above to play the fast-paced shooter at well over 100 FPS, with the GeForce RTX 4090 exceeding 230 FPS:
At 1440p and 1080p, every GeForce RTX 40 Series gamer can play at absolute max settings at over 100 FPS thanks to DLSS 3 multiplying performance by an average of 2X, and on the GeForce RTX 4090 you can play at up to 430 FPS:
RoboCop: Rogue City Ready For Duty On November 2nd, Packing DLSS 3, Reflex & DLAA
The city of Detroit has been hit by a series of crimes, and a new enemy is threatening the public order. Embody RoboCop in an all-new investigation that leads you right into the heart of a shadowy project that takes place between the RoboCop 2 and 3 movies. Explore iconic locations and meet familiar faces from the world of RoboCop, with voice work by Peter Weller, the original RoboCop who’s returned to duty in RoboCop: Rogue City, launching November 2nd.
GeForce RTX 40 Series gamers can activate DLSS 3 Frame Generation in this Unreal Engine 5-powered shooter, all other GeForce RTX players can enable DLSS 2 Super Resolution, and players with performance to spare can max out image quality with DLAA.
On GeForce RTX 40 Series graphics cards, DLSS 3 multiplies performance by an average of 2.6X at 4K, enabling players with the GeForce RTX 4070 through 4090 to play at over 60 FPS, and up to 170 FPS, with every option cranked to the max:
At 1440p, performance increases by an average of 2X, enabling all GeForce RTX 40 Series desktop GPUs to run RoboCop: Rogue City at over 60 FPS with max settings:
And at 1080p, a 1.9X performance multiplier enables all GeForce RTX 40 Series desktop GPUs to max out RoboCop: Rogue City at over 120 FPS:
The Talos Principle 2 Launches November 2nd With DLSS 3 & Reflex
Croteam and Devolver Digital's The Talos Principle 2 is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges. Solve a wide array of puzzles with varying difficulty levels, including clever metapuzzles and highly challenging Gold puzzles. Finish the game without solving every puzzle, or pursue the rewards of complete mastery. A variety of new abilities, such as gravity manipulation and mind transference, join the established mechanics of the original Talos Principle, creating a fresh but familiar experience.
When The Talos Principle 2 launches November 2nd, GeForce RTX gamers can enhance their experience in the Unreal Engine 5-powered puzzler with DLSS 3 and Reflex, giving you the best experience available.
At 4K, with every setting maxed, DLSS 3 multiplies frame rates in The Talos Principle 2 by an average of 2.3X, enabling 60 FPS+ gameplay on a wide variety of configurations, with frame rates topping 170 FPS on the GeForce RTX 4090:
At 1440p and 1080p, DLSS 3 accelerates performance by an average of 1.9X, enabling all GeForce RTX 40 Series owners to surpass 60 FPS and 120 FPS, respectively:
Desynced Update Adds DLSS 3 & Reflex On November 16th
Desynced is a sci-fi strategy game with fully customizable units and behaviors, from Stage Games Inc. and Forklift Interactive. Gather, build, research, and explore the unknown. Alone or with friends, unveil the mystery of an AI on the edge of self-awareness and uncover the hidden truth in this blend of strategy, automation, and exploration.
A new game update arriving November 16th introduces support for DLSS 3, multiplying frame rates for GeForce RTX 40 Series gamers.
EA SPORTSTM WRC Races Out Of The Gate November 3rd With A DLSS 2 Turbocharger
Build the car of your dreams in EA SPORTS and Codemasters' EA SPORTSTM WRC, the all-new official videogame of the FIA World Rally Championship, the first developed by the award-winning team behind the DiRT Rally series. Race in the WRC Championships, tackle real-world highlights and nostalgic throwbacks in the new Moments feature, and take on other players in cross-platform multi-event multiplayer events.
To ensure your racing is fast and smooth, activate DLSS 2 the second you load the game, to instantly receive up to 90% faster performance at 4K max settings.
EA SPORTSTM WRC launches November 3rd, and if you pre-order the digital version, you’ll receive five post-launch VIP Season Pass content packs and up to three days of early access, enabling you to start your rally career that much sooner.
Ghostrunner 2 Available Now With DLSS 3
Blood will run in Ghostrunner 2, a hardcore FPP slasher set in a post-apocalyptic cyberpunk future. Become the ultimate cyber ninja and prepare for epic boss fights, improved skills, and interactive story, new game modes, and captivating synthwave soundtrack.
Ghostrunner 2 is available now with DLSS 3 and Reflex.
Check Back Next Week For Even More RTX Games
Each week there are even more DLSS integrations arriving for an array of games. Check back next week for a rundown of the next DLSS and RTX games, and head here to see the complete list of several hundred DLSS-enhanced games and apps.
*Based on estimated access; actual play time subject to possible outages and applicable time zone differences.