The NVIDIA DLSS 2.0 Architecture
A special type of AI network, called a convolutional autoencoder, takes the low resolution current frame, and the high resolution previous frame, to determine on a pixel-by-pixel basis how to generate a higher quality current frame.
During the training process, the output image is compared to an offline rendered, ultra-high quality 16K reference image, and the difference is communicated back into the network so that it can continue to learn and improve its results. This process is repeated tens of thousands of times on the supercomputer until the network reliably outputs high quality, high resolution images.
Once the network is trained, NGX delivers the AI model to your GeForce RTX PC or laptop via Game Ready Drivers and OTA updates. With Turing’s Tensor Cores delivering up to 110 teraflops of dedicated AI horsepower, the DLSS network can be run in real-time simultaneously with an intensive 3D game. This simply wasn’t possible before Turing and Tensor Cores.