In 1996, the world was introduced to one of the most famous, enduring, and most popular characters in video games: Lara Croft. This month marks the 25th anniversary of Tomb Raider, and to celebrate, Crystal Dynamics and NVIDIA are continuing their long-running partnership by inviting players to help celebrate this milestone with two NVIDIA DLSS updates.
Shadow of the Tomb Raider was one of the earliest RTX games, adding ultra-quality ray-traced shadows and NVIDIA DLSS 1.0 in early 2019, making the critically acclaimed game even better for those gaming on PC with a GeForce RTX GPU.
On October 18th, Shadow of the Tomb Raider will be updated with the latest version of NVIDIA DLSS, improving both image quality and performance. In addition, NVIDIA DLSS will also come to Rise of the Tomb Raider, the second game in the trilogy, originally released 2016.
Players can Stream both Tomb Raider games when they’re away from their rig with GeForce NOW.
In Shadow of the Tomb Raider, NVIDIA DLSS performance more than doubles at 4K, with max settings and ray tracing enabled: