RTX Remix launches soon, supporting DirectX 8 and DirectX 9 games with fixed function graphics pipelines. In a compatible game, press the hotkey and the surrounding scene is captured, ready to be enhanced. Then, load into the Remix Application, and use AI to super-res textures to transform materials to be physically based. Rebuild your favorite assets using Omniverse-connected applications like Autodesk Maya and Adobe Substance, while you tweak the lighting and set the scene in Remix. Finally, hit a button to compile your changes into a mod that players simply place alongside the game’s .exe to play with full ray tracing and DLSS 3.
Built on NVIDIA Omniverse, RTX Remix solves a multitude of previously insurmountable challenges for modders, making classic game graphics modding simple, opening the door to modding previously unmoddable games.
For graphics modding, it’s a game changer, and with the necessary time and expertise you too can craft a total upgrade like the one we’ve made for Portal. Learn about the complete classic game modding workflow in our NVIDIA RTX Remix article, and sign up for the beta here.
NVIDIA RTX Remix requires a GeForce RTX GPU to create RTX Mods, while mods built using Remix should be compatible with any hardware that can run Vulkan ray-traced games. GeForce RTX 40 Series GPUs, with up to 2X ray tracing performance and DLSS 3, are sure to provide the ultimate performance for RTX Mods.