Translucent Ray-Traced shadows are a subtle-but-important step towards achieving photorealistic rendering in games. In this image, note the overlapping shadows on the ground on the left of the image, and the varying darkness of shadows on the plant in the middle
To switch-on ray tracing, select “Ray Traced Shadow Quality” on the Video > Graphics options screen. In the menu, you’ll find three detail levels available to choose from --Medium, High, and Ultra-- with each successive option enabling more of the game-enhancing tech detailed above.
The Ultra setting is intended for enthusiasts who wish to push systems beyond the capabilities of today’s hardware, so we therefore recommend High for the best tradeoff of image quality and performance. The medium setting enables point light shadows that are noticeable in the game’s earlier city-based segments. To see what’s enabled at each detail level, check out the chart below: