NVIDIA Omniverse for Creators (OV03) - GTC Spring 2022
18 sessions
March 2022
Join a panel of global metaverse futurists and luminaries and listen to their vision for the metaverse, what potentials it will bring to us, and what needs to happen in the near term to build the foundations.
March 2022
A panel of distinguished technical leaders comes together to talk about the potentials of Universal Scene Description (USD) for 3D creators in all industries. These luminaries will talk about their latest experiences with the USD framework within their particular use cases, and explore what evolutions …
March 2022
Learn about designing and programming spatial computing features in Omniverse. We'll discuss Omniverse's real-time ray-traced extended reality (XR) renderer, Omniverse's Autograph system for visual programming, and show how customers are using Omniverse's XR tools to do everything …
March 2022
See how 10 technical NVIDIA and freelance artists around the world used Cinema4D, Zbrush, 3ds Max, Substance Painter, and Omniverse Create to create a photorealistic, cinematic ramen shop — a virtual world for ramen lovers everywhere. First we'll cover multi-app, multi-user design collaboration, enabled…
March 2022
Learn about the various ways you can create materials for rendering in NVIDIA Omniverse. We'll go over standard physically based rendering (PBR) workflows, cover the material graph editor in Omniverse-Create, and show how it can be used to go beyond basic PBR materials. The basis for material …
March 2022
Discover how BMW Group Design is using Nvidia Omniverse to enable seamless collaboration in the Digital Design process.
You will learn how we are using Nvidia Omniverse to deliver our Vision of Digital Design. We are going to talk about the platform itself as well about possibility to optimize and improve…
March 2022
Join our first GTC breakout session dedicated to the artistic and creator community. Meet with the lead creative directors and artists from NVIDIA's Creative team, as well as leading creators already using the Omniverse platform, to enhance your 3D workflows, network with the community, and get help with …
March 2022
Join technical and business luminaries for this panel discussion exploring how digital humans will have a profound impact on industries outside of Media and Entertainment. We will explore what leading technology companies are contributing to the space today, and what they see for the future.
March 2022
Join us at the NVIDIA Omniverse User Group to get a behind-the-scenes look at what’s on the product roadmap, how we’re supporting our community of artists, and what resources are available to dive deeper into the platform and build custom extensions and applications.
The group is open to all …
March 2022
導入が進むコラボレーションプラットフォーム NVIDIA Omniverse の最新ロードマップとパートナー様ソリューションをご紹介、レイトレーシングVR+ストリーミングが可能にするプロダクトデザインの将来を探ります。
March 2022
Join the Omniverse animation team to learn about the new animation system, which includes:
• Setup — bring your rigged characters into Omniverse
• Animation retargeting — easily remap animations from one character to another.
• AnimGraph: learn the basics of our new graph and state machine created …
March 2022
What will be the Star Wars franchise of the AI era? We'll chart how virtual production, traditional media, and video games are converging around AI to create new storytelling universes that bring audiences into the heart of dynamic narrative worlds. Using the latest research from the University of Southern …
March 2022
2022 is kicking-off with 2 key releases, making it easier than ever for creators to work with Substance 3D tools and Omniverse: the Substance 3D Material Extension & the Substance 3D Painter Connector. In this session, you will learn how these new tools can enhance creator workflows, especially when it …
March 2022
Join NVIDIA Media & Entertainment technical and business leaders to learn how NVIDIA Omniverse can accelerate or transform specific parts of M&E workflows. Come to ask questions, troubleshoot, ask questions about specific features, and network directly with Omniverse technical evangelists, solutions…
March 2022
Meet with experts from NVIDIA’s Omniverse and CloudXR teams, and learn about new virtual reality functionality coming to Omniverse Kit. Omniverse VR is the world's first real-time ray-traced VR. Developers and power users can build VR extensions and services into their own ecosystems through …
March 2022
The enormous and underserved market for people with disabilities is ripe for innovation and disruption. Inclusive design puts usability by the largest number of people — including those with disabilities — at the very heart of the creative process. WPP is a world leader in working with global brands to make the…
March 2022
Connect with our senior NVIDIA engineers and developers leading rendering and material technologies for the Omniverse platform. Learn more about the Omniverse RTX Renderer, MDL, the Omniverse Universal Material Mapper, and OmniSurface and ask questions about the roadmap or specific features.
March 2022
We'll show business managers how artists and engineering/design come together. We'll go over our growth and our numbers and show the flexibility of Omniverse in an actual team environment. We'll explain our challenges with artists, and engineers moving over. Finally, we'll discuss how we've …