NVIDIA DLI: Using Omniverse for Artistic 3D Workflows

4 sessions
August 2021
, NVIDIA
In this video, you will learn how to bring your animation from Autodesk Maya into create. This is a four part series that will walk you through animation, look dev, set dressing, lighting and rendering. This first video centers around bringing your animation from Autodesk Maya and how to set up your shots so
August 2021
, NVIDIA
In this video, you will learn how to easily assign materials & shaders to make your scenes look amazing. Several different techniques and workflows are shown to help you pick the best for your own shots. Using the techniques shown, you can easily re-use your looks across multiple shots with USD layers
August 2021
, NVIDIA
In this video, you will learn how to easily fill your scene with objects for set dressing. Several techniques are shown including using the paint tool as well as browsing the vast library of content that Omniverse provides and manually placing objects. Easily take an empty scene and fill it up with grass, trees,
August 2021
, NVIDIA
In this video you will learn how to position lights to create a feature film level looking scene. You will learn multiple tips and tricks to help maximize how fast your renders are but still make them look amazing. We will look at a number of render settings and talk about using the lights and colour correction to