The NVIDIA RTX Memory Utility (RTXMU) SDK is designed to reduce the coding complexity associated with optimal memory management of acceleration structures. RTXMU provides compaction and suballocation solutions for both DXR and Vulkan Ray Tracing while the client manages synchronization and execution of acceleration structure building. This half hour talk will go over the design of RTXMU and provides code snippets about how to use the SDK. To learn more about the RTXMU SDK, you can visit the Getting Started Page https://developer.nvidia.com/rtxmu/get-started