Implementing Omniverse to Produce Cinematic Content
, Director of Photography, Brett Danton
Learn how to use Omniverse to produce cinematic-quality content, using lighting physics and cameras inside a 3D world that aligns to a physical world, with the use of digital twins. We'll demonstrate how the quality of the path-traced lighting and working form a cinematographer's point of view, and the benefits of using the USD workflow to collaborate on projects and assets.
This session is relevant to all levels, including novices who have never used Omniverse before. We'll detail the fundamentals of using Omniverse as a tool for visual effects and total asset creation alongside traditional filmmaking, and demonstrate how to implement Omniverse connectors with other software.
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