Open-Source Software for Visual Effects: OpenUSD and OpenVDB
, Senior Director of High-Fidelity Physics Simulations in Omniverse, NVIDIA
OpenVDB is the Academy Award-winning industry-standard data structure and toolset used for manipulating volumetric effects. Hosted at the Academy Software Foundation, OpenVDB is used throughout the visual effects industry for simulating and rendering water, fire, smoke, clouds, and a host of other effects that rely on sparse volume data. Learn more about the latest developments in OpenVDB, which includes new and improved tools, vectorization, machine learning applications, Mathmatica bindings, fluid applications, and new Python bindings. We'll also cover NanoVDB, which adds real-time rendering GPU support for OpenVDB, allowing developers to generate and load complex special effects in real time while using a small memory footprint, freeing up the CPU and GPU for other critical processes.
Looking for more on OpenUSD? Join us for a full day of sessions at OpenUSD Day.