RTX Ray Tracing 101: Learn How to Build Ray-tracing Applications
, NVIDIA
Highly Rated
OptiX is an application framework for achieving optimal ray-tracing performance on the GPU. We'll help those new to ray tracing take advantage of the new OptiX Wrapper Library to quickly and easily develop OptiX-based ray-tracing applications. OWL targets the host side of OptiX programming, and offers functionality for tasks such as easily defining buffers, triangle meshes, user-defined geometries, and building OptiX acceleration structures or creating a shader binding table very simply. We'll describe the motivation and design principles behind OWL, and will teach the core API functionality using several simple examples.