3D Art Goes Multiplayer: Behind the Scenes of Adobe Substance's "End of Summer" Project with Omniverse
, Adobe
Highly Rated
Join the Adobe Substance 3D team as they break down the process of creating “End of Summer,” an inspiring 3D project completed using NVIDIA Omniverse, Unreal Engine 5, and the Substance 3D Collection in an end-to-end Universal Scene Description (USD) pipeline. Discover key workflow highlights including the team’s creative approach, how they used cutting-edge 3D tools and techniques, and the benefits of using USD in collaborative 3D projects.