If you don’t see the options, you can’t enable them, or there’s an error message next to the options, something has gone wrong along the way. Retrace your steps to find the problem.
22. Explore your world, and if you find any block-related issues or errors, update as necessary.
23. When finished playing, “Save & Quit” rather than Alt+F4’ing, so the in-game Resource Pack application is permanently applied, otherwise you may have to repeat steps 16-20 each time you load Minecraft with RTX.
24. For any subsequent worlds you create or convert, simply copy across the entire resource_pack sub-folder to your new world’s folder, and follow steps 16-20.
Alternatively, if you copied resource packs to the general folder mentioned in step 13, %USERPROFILE%\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\resource_packs, simply click “Create New” in the “Play” screen, apply a resource pack as in steps 17-19, then click “Create” on the top left of the screen. This will load you straight into a new world with ray tracing, PBR textures and NVIDIA DLSS 2.0 enabled.
And if you downloaded a Bedrock world and added it to %USERPROFILE%\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\minecraftWorlds, follow steps 16-20 to activate Minecraft with RTX’s new features in said world.