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Maya Cg Plug-In The Maya Cg plug-in integrates advanced real-time shaders into Maya® 4.5 and allows 3D artists and content developers to more easily create cinematic-quality images and interact with them in real time by taking advantage of the advanced hardware rendering capabilities of NVIDIA® GPUs. The Maya Cg plug-in allows Maya 4.5 users to create shaders for DirectX®-based platforms, such as PCs or game consoles, and view them in Maya's OpenGL viewport.
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3ds max Cg Plug-In The 3ds max Cg plug-in allows artists to author and visualize content in 3ds max 5 viewports using advanced hardware rendering and the Cg language. Accessible from the Viewport Manager located within the 3ds max Material Editor, DirectX users gain a custom, intuitive GUI featuring real-time effects with sliders and other artist-friendly interfaces.
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SOFTIMAGE|XSI with Cg SOFTIMAGE|XSI v.3.0 software features seamless workflow integration with Cg Technology from NVIDIA, giving users a flexible, easy-to-use way to access and connect advanced shaders and simplifies the process for authoring complex, highly realistic digital content.
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