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January, 2001 NVIDIA and Apple Computers form strategic partnership. |
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January, 2001 NVIDIA Introduces DirectX 8 Development Kit--Key Enabler in Developing Content for Microsoft's Xbox and PCs. |
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February, 2001 NVIDIA introduces groundbreaking GeForce3, the industry's first programmable GPU. |
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Febraury, 2001 NVIDIA ships XBox GPU and MCP. |
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February, 2001 NVIDIA GeForce3 Chosen by Top PC and Graphics Board OEMs. |
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March, 2001 NVIDIA Expands GeForce2 MX Family of GPUs, unveiling the GeForce2 MX 200 and 400 GPUs . |
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April, 2001 NVIDIA GeForce2™ 3D graphics architecture and family of processors receive the prestigious EDN Magazine Innovation of the Year Award for the multimedia category. |
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April, 2001 NVIDIA GeForce2 Go Selected by Dell for Inspiron 8000 |
May, 2001 NVIDIA announces it is the largest supplier of graphics solutions for the workstation graphics segment. |
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May, 2001 NVIDIA announces Quadro DCC, the premiere professional graphics solution certified for real-time character animation, next-generation game development, and visual effects production. |
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May, 2001 NVIDIA Quadro2 EX Selected for IntelliStation E-Pro Workstations, Compaq Deskpro and Professional Workstation lines. |
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May, 2001 NVIDIA Added to Nasdaq-100 Index. |
June, 2001 NVIDIA First to Deliver Dolby Digital Real-Time Encoder to the Desktop PC Market. |
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June, 2001 NVIDIA enters the intergrated graphics market by introducing its new nForce™ Platform Processing Architecture at the COMPUTEX tradeshow in Taiwan. |
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June, 2001 NVIDIA's nForce Platform Architecture Selected by Fujitsu-Siemens. |
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June, 2001 NVIDIA Ranked #1 Semiconductor Company in BusinessWeek's "The Info Tech 100". |
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July, 2001 NVIDIA GeForce3™ Graphics Processing Unit captures the award for best PC Hardware from the E3 Game Critics. |
July, 2001 NVIDIA TwinView Standard in New Power Mac. |
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August, 2001 NVIDIA introduceds Quadro2 Go, the industry’s first mobile workstation GPU. |
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August, 2001 At SIGGRAPH 2001, NVIDIA® renders Columbia Pictures’ computer-generated animated motion picture, Final Fantasy: The Spirits Within, in real-time. |
August, 2001 NVIDIA announces Two-for-One Stock Split. |
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August, 2001 NVIDIA introduces NVIDIA Personal Cinema. |
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August, 2001 NVIDIA announces that the Quadro2 Pro graphics solutions will be used in Hewlett-Packard Company’s line of professional workstations. |
August, 2001 NVIDIA introduces PowerMizer™, a radical new mobile technology that allows end users to extend battery life. |
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September, 2001 NVIDIA announces the availability of its Detonator™ XP unified driver for it’s award-winning family of 3D graphics processing units (GPUs). |
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September, 2001 NVIDIA extends technology lead with the introduction of the GeForce Titanium Series. |
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October, 2001 NVIDIA Quadro2 Pro featured in IBM workstation line. |
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October, 2001 NVIDIA Detonator XP earns full certification for Windows XP. |
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October, 2001 NVIDIA Corporation Licenses Shader Technology to Evans & Sutherland. |
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October, 2001 NVIDIA GPUs sweep PCWorld.com top 10 list. |
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November, 2001 NVIDIA nForce platform architecture selected by MicronPC |
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November, 2001 NVIDIA GeForce3 GPU named one of the most innovative products of 2001 by Computer Graphics World magazine. |
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November, 2001 NVIDIA Quadro2 Go GPU named "Best Hardware" by Cadence Magazine. |
November, 2001 NVIDIA Added to S&P 500 Index. |
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December, 2001 NVIDIA graphics technology sweeps Maximum PC “Gear of the Year” issue. |
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December, 2001 NVIDIA GeForce3™ 3D graphics architecture honored with Game Developer Magazine's prestigious Front Line award. |
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December, 2001 NVIDIA honored by Fabless Semiconductor Association, voted the Most Respected Public Fabless Company and the Best Financially Managed Company. |
December, 2001 NVIDIA becomes the fastest semiconductor company to hit $1B in revenue. |
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December, 2001 NVIDIA GeForce3™ Graphics Processing Unit (GPU) receives an Editors’ Choice Award for “Acceleration Product” from Macworld magazine. |